[maxScripts] batchRender Interface


http://www.cgplusplus.com/online-reference/maxscript-reference/source/interface_batchrendermgr.htm

[OS]Windows 7で、ユーザーアカウント制御の有効/無効を設定する方法


https://121ware.com/qasearch/1007/app/servlet/qadoc?QID=011093


http://nattokude.gozaru.jp/windows7/function8.html

[Sctipt] Camera Map Modifier 一括更新


for i in selection do (

--assign camera
i.modifiers[1].cameraNode = $cMapCam_ch2

--UV channel set
i.modifiers[1].channel = 2

)

[FFX] FumeFX 4.0 cache converter command line Help


f3dへの変換を試した。GUIには値が表示されるが、プレビューではみることができず。プログラムが不完全なのか、自分のミスなのか。どちらにしても更にリサーチが必要。

■program download

http://www.afterworks.com/Utility/ffxconvert.zip


FumeFX 4.0 cache converter v.0.2.3

Copyright 2016 Sitni Sati [www.afterworks.com]

Usage:

        ffxconvert -i <input cache> -o <output cache> -r <start end step> -x <channel name> -x <channel name>

        -i <input cache> - Input cache without the frame number.

        -i "C:\FFXCaches\MySim_.fxd"

        -o <output cache> - Output cache without the frame number.

        -o "C:\FFXCaches\Explosion_.fxd"
           Extension can be different from the input cache.

        -r <start end step> - Conversion range. If omitted a single frame will be converted.

        -r 1 10 2 - Conversion from frame 1 to 10 with step of 2.

        -x <channel name> - Channel(s) to exclude in the output (smoke fire temp col oxy tex vel).

        -x vel

        -m This option will try to minimize adaptive grid and create smaller cache.


example:

        multiple frames with minimize grid and multiple channels excluded:
        ffxconvert -i "C:\FFXCaches\frame_.fxd" -o "C:\FFXCaches\frame_.vdb" -r1 120 1 -x oxy -x tex -x vel -m

        single frame with excluded velocity:

        ffxconvert -i "C:\FFXCaches\frame_0001.fxd" -o "C:\FFXCaches\frame_0001.vdb" -x vel


ex).

ffxconvert -i "S:\Output\cache\shot\FFX\exp_v02_ren\FX_exp_v2low_.fxd" -o "S:\Output\cache\shot\FFX\exp_v02_ren\FX_exp_v2low_.f3d" -r 101 300 1 -x smoke fire temp

[MAYA] Vray Frame Buffer Rendering: How to select camera?


■Maya, Vray Frame Buffer Renderingを使用する際のカメラ選択方法。


[render] レンダリング高速化のTips and Tricks


■Tips and Tricks on how to speed up rendering for 3d models
https://forums.creativecow.net/thread/18/857286

■Speed Up Your V-Ray Rendering
https://vwartclub.com/?section=learning&category=useful+tips&article=useful-tips-speed-up-your-vray-rendering

[Vray] Basic Ray Tracing


こんなページがあったとは。わかりやす。
https://docs.chaosgroup.com/display/VRAY3MAX/Basic+Ray+Tracing#BasicRayTracing-Overview